Hi,
these are TCP client and server which can simply used for testing if a specific TCP port is open
This is the server side. It listens at port 4444
# Server $iPort = 4444 $TCPListener = New-Object System.Net.Sockets.TcpListener($iPort) $TCPListener.Start(); [byte[]]$ReadBytesBuffer = New-Object byte[] 65536 # Here the code waits for an incoming connection $TCPServer = $TCPListener.AcceptTcpClient(); write-host ("Connected from {0}" -f $TCPServer.Client.RemoteEndPoint.ToString()) $TCPServerDataStream = $TCPServer.GetStream() do { try { $iBytesRead= $TCPServerDataStream.read($ReadBytesBuffer , 0, $ReadBytesBuffer.Length) $TCPServerDataStream.Write([System.Text.Encoding]::Ascii.GetBytes('OK'),0,2) write-host ([text.encoding]::ASCII.GetString($ReadBytesBuffer ,0,$iBytesRead)) } catch { write-host ("Cannot read data from stream. Error: {0}" -f $_.Exception.Message) } } while($TCPServer.Connected) write-host "Connection closed" $TCPServerDataStream.Close() $TCPServerDataStream.Dispose() $TCPServer.Close() $TCPServer.Dispose() $TCPListener.Stop()
And the client side
[Net.Sockets.TCPClient]$TCPClient=New-Object System.Net.IPEndpoint ([ipaddress]::any,0) $TCPClient.Connect("localhost",4444) $TCPClientDataStream = $TCPClient.GetStream()
Then you can send data multiple times from the client over the connection
$Data = [System.Text.Encoding]::Ascii.GetBytes('Message to TCP Server') $TCPClientDataStream.Write($Data,0,$Data.length)
Then close the connection
$TCPClient.Close()
Michael